Hello,.. my name
is Pramodya Talla, And my nickname is Adik. Why Adik?????? Thats because i am
16 years old and i am one of the college students in university of amikom
Yogyakarta(Too Yoouunggg :D) . Now, i want to tell you about 12 principles of Animation.
Squash and Stretch
This action
gives the illusion of weight and volume to a character as it moves. Also squash
and stretch is useful in animating dialogue and doing facial expressions. How
extreme the use of squash and stretch is, depends on what is required in
animating the scene. This principle is often illustrated with a bouncing ball
the ball looks stretched when it is falling and squashed when it hits the ground.
Anticipation
This movement prepares the audience for a major action the character is about to perform, such as, starting to run, jump or change expression. Anticipation is used to make the audience for an action, and to make the action looks more real. This technique can be used for less physical actions, such as a character looking off-screen to anticipate someone arrival, or attention focusing on an object that a character is about to pick up.
This movement prepares the audience for a major action the character is about to perform, such as, starting to run, jump or change expression. Anticipation is used to make the audience for an action, and to make the action looks more real. This technique can be used for less physical actions, such as a character looking off-screen to anticipate someone arrival, or attention focusing on an object that a character is about to pick up.
Staging
This principle is akin to staging in the theatre.
Its purpose is to direct the audience attention and make it clear what is of
greatest importance in a scene. It helps establish mood, create focus and
clarify what is appearing. A pose or action should clearly communicate to the
audience the attitude, mood, reaction or idea of the character as it relates to
the story and continuity of the story line. Do not confuse the audience with
too many actions at once. Use one action clearly stated to get the idea across,
unless you are animating a scene that is to depict clutter and confusion.
Staging directs the audience's attention to the story or idea being told.
Background and animation should work together as a pictorial unit in a scene.
Straight ahead Action
and pose to pose
Straight ahead Action and pose to pose refers to
the techniques by which animation is crafted. Straight ahead animation starts
at the first drawing and works drawing to drawing to the end of a scene. You
can lose size, volume, and proportions with this method, but it does have spontaneity
and freshness. Fast, wild action scenes are done this way. Pose to Pose is more
planned out and charted with key drawings done at intervals throughout the
scene. Size, volumes, and proportions are controlled better this way, as is the
action. The lead animator will turn charting and keys over to his assistant. An
assistant can be better used with this method so that the animator doesn't have
to draw every drawing in a scene.
12 Principles of Animation Part 2
12 Principles of Animation Part 3
Souces :
http://www.animationcoursesahmedabad.com/12-principles-of-animation/
http://minyos.its.rmit.edu.au/aim/a_notes/anim_principles.html
Why you become a student, but your age are 16
ReplyDeleteBecause i start my first student experience at 4 years old, and they accept me :D
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